Cyclonic Break's Thunder: rotate.
Utopian Sky:
for Thunder spread / Fire light party stack,
MT group go to A-4 area
ST group go to 2-C area
Swap Priority: tank > melee > D3 > D4 > H1
H2 always south no matter what
Fall of Faith:
North-South groups, fire true east, non-tethered stay still.
Non-tethered people fill up space from north to south.
Burnt Strike Towers:
D4 always middle
H2 always south
P2 Diamond Dust soaks:
ST group knockback to 2-C area, only anti-clockwise for 3 waymarks
P3 Apocalypse:
Apocalypse standard (adust from starting point)
Starting point standard: same as Utopian Sky. Tank-Healer group A-4, DPS group 2-C
P4
stack: 7:1 strat
Darklit's spirit taker for cone baiting people:
Prioritize ranged roles out
If both melee/ranged on the same side, prioritize tank/healer out
Utopian Sky:
for Thunder spread / Fire light party stack,
MT group go to A-4 area
ST group go to 2-C area
Swap Priority: tank > melee > D3 > D4 > H1
H2 always south no matter what
Fall of Faith:
North-South groups, fire true east, non-tethered stay still.
Non-tethered people fill up space from north to south.
Burnt Strike Towers:
D4 always middle
H2 always south
P2 Diamond Dust soaks:
ST group knockback to 2-C area, only anti-clockwise for 3 waymarks
P3 Apocalypse:
Apocalypse standard (adust from starting point)
Starting point standard: same as Utopian Sky. Tank-Healer group A-4, DPS group 2-C
P4
stack: 7:1 strat
Darklit's spirit taker for cone baiting people:
Prioritize ranged roles out
If both melee/ranged on the same side, prioritize tank/healer out