This is a double quick march line strat.
1) Line up behind the WAR to know where you're going. WAR add, Lance add, and the dargons always spawn in a fixed configuration but can spawn in any cardinal.
2) Doom make a line on the left, Non Doom make a line on the right, Doom 1, 2, and 3 go left looking at the Cauterize dargon/WAR, Non-Doom 1, 2, and 3 go right. Doom 4 and Non-Doom 4 will "flex" and move to the other side to make an ideal Doom puddle configuration.
3) First Plainscracker will happen, be patient and stay in your spots.
4) Second Plainscracker, individual Lightning AOEs, Doom puddles, and all dives will go off at the same time. Shortly after, Twisters will go off shortly after everything.
5) Players closest to where the Cauterize dragon started should move into the second Plainscracker to avoid the third, players further than them should avoid the third. Also don't trip while playing Twister.
6) Identify your chain symbols. Circles will always have two Dooms, Square and Circle will always have one Doom, and X will never have Doom (T/H privilege lmao)
7) KB, gazes, and individual AOEs resolve. If you don't get KBed perfectly into your Doom puddle, like the PLD did in this diagram, you have time to walk into it after the chains break as long as you got knocked in the correct direction.
1) Line up behind the WAR to know where you're going. WAR add, Lance add, and the dargons always spawn in a fixed configuration but can spawn in any cardinal.
2) Doom make a line on the left, Non Doom make a line on the right, Doom 1, 2, and 3 go left looking at the Cauterize dargon/WAR, Non-Doom 1, 2, and 3 go right. Doom 4 and Non-Doom 4 will "flex" and move to the other side to make an ideal Doom puddle configuration.
3) First Plainscracker will happen, be patient and stay in your spots.
4) Second Plainscracker, individual Lightning AOEs, Doom puddles, and all dives will go off at the same time. Shortly after, Twisters will go off shortly after everything.
5) Players closest to where the Cauterize dragon started should move into the second Plainscracker to avoid the third, players further than them should avoid the third. Also don't trip while playing Twister.
6) Identify your chain symbols. Circles will always have two Dooms, Square and Circle will always have one Doom, and X will never have Doom (T/H privilege lmao)
7) KB, gazes, and individual AOEs resolve. If you don't get KBed perfectly into your Doom puddle, like the PLD did in this diagram, you have time to walk into it after the chains break as long as you got knocked in the correct direction.